But then again, J-RPGs are often developed with the anime-fan in mind. Plenty of anime archetypes are recycled in J-RPGs, and so too are the stories and general style. This explains why so many of the characters feel so goddamned similar. It's all modeled after something else. The J-RPGs job then, is to make it's story and characters as interesting as possible, without straying too far from the mold. Star Ocean 4 doesn't get it right, though. None of the characters are interesting enough for me to care about them. A hero with a "strong sense of justice"? The strong-willed but quiet female companion? The seductive assassin looking to avenge her dead love? The silent, arrogant badass? The obnoxiously loud (and terribly dressed) cat girl? Yeah. I think I've seen this all before....
Us writers need to submit something to these developers. They need some fresh blood.
Finally, an honest review about gaming's biggest flaw. A troubled plot line. We should picket!
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