Monday, July 20, 2009

Bayonetta broke my heart...

Oh God, it hurts. She ripped my heart out, stomped on it, laughed at me, and poured lemon juice on the gaping wound. My life will never be the same... I don't know what I'll do with out her... I... I....

Okay, enough teenage drama bullshit.

Turns out, because of the shit-storm of games coming out this fall and winter; Modern Warfare 2 (which I'm buying), Ninja Gaiden Sigma 2 (which can kiss my ass, unless it's coming out on the 360), Assassin's Creed 2 (never got into the series), Demon's Souls (read Ninja Gaiden Sigma 2), and a whole plethora of other games, my sexy little Bayonetta is being pushed back to fucking January.

I'm so pissed about this I could kick a puppy or three.

I can understand, though. Madworld was hella fun, but the sales were lackluster. It doesn't surprise me that Sega is being cautious this time around and releasing its AAA title when there isn't much else to compete with it.


If that's what it takes, I guess....

Monday, July 13, 2009

Birth by Sleep: Heavy on the Awesomesauce

Well, you may not know this, but I'm a Kingdom Hearts fan. The series took me by surprise, and I really did fall in love with it. It's like nostalgia to the max, re-living all my favorite Disney memories. The gameplay is pleasantly sweet to boot.

What I fucking hate, though is Japanese-exclusive releases. After releasing Kingdom Hearts 2 in the NTSC region, Tetsuya Nomura decided to re-release it in Japan (ONLY), after he fucking said he wouldn't do that. So Japan got a KH2 with new moves, new abilities, new fucking bosses, (like twelve of them), and new areas. Plus, they released it with a PS2 remake of KH: Chain of Memories. Thank God though, that Square saw fit to release Re: Chain of Memories in the States, otherwise I'd have sent Square-Enix of Japan a tasty letter bomb or three.

Anyway, if you finish Kingdom Hearts 2: Final Mix plus on Critical Mode (the new uber-hard mode), you get this fucking awesome cinematic.

Birth by Sleep is being developed for the PSP. Guess I'll have to go out and buy one now.

Tuesday, July 7, 2009

Even more Bayonetta goodness

You can probably already tell, but I'm a big Hideki Kamiya fan, and a big Platinum Games fan. I really, really hope the team and their games do well.

So obviously, I'm excited whenever anything Bayonetta is released.

On their PlatinumGames website, the team members posts small blurbs about what that specific member does, background design, artwork, etc. This week, the team posted a small vid where Hideki Kamiya answers questions asked on the blog.

Looks like they're havin' fun working on the game.