Thursday, November 19, 2009

God Of War III Vs. Bayonetta; a comparison piece by David A.

A recent article on caught my eye. It was a lengthy comparison of the God of War III demo gameplay with the gameplay found in Bayonetta.
Here's a brief excerpt:

"I really wanted to see the contrast between both games, as I’m sure a lot of people will skip Bayonetta simply because God of War III is coming out just a bit later in 2010. In my opinion, that’s a shame, because from what I’ve experienced from the demo, Bayonetta is a much better experience."

"Wait Dave, are you comparing a full game to a demo? I guess I’ll have to call guilty to that one. But wait! I was a strong defender of the Bayonetta PS3 demo before the game came out in Japan, as I believed that the subpar demo was an issue of it being an in- development built. And I was right. So I’m not going to judge GoW III fully before the full game is out either. I’d be too much of an hypocrite to do so. But we can still take a look at design choices for both games and compare them."

"First and foremost, God of War III’s graphics are one of its high point. We can all assume that even as good as it looks running right now, it’ll look better when the game hits us this spring. Nothing to doubt here. The game’s engine is stunningly better at rendering than Bayonetta. Oh, I haven’t looked much at the 360 version of Bayonetta, so I’m always speaking of the PS3 version."

Interesting stuff. Read the full article here.

I'm definitely looking forward to Bayonetta, simply because it's fun. I haven't had this much fun with an action game since God Hand. The entire game exhudes polish, and while God of War is just as polished (if not more so), the gameplay in Bayonetta looks like a brilliant combination of everything great about action games. God of War's combat simply isn't as deep or satisfying.

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